> For the complete documentation index, see [llms.txt](https://halls-of-olympia-developers.gitbook.io/halls-of-olympia/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://halls-of-olympia-developers.gitbook.io/halls-of-olympia/gladiatorial-combat/simulation-strategy.md).

# Simulation Strategy

How can the player indirectly affect how battle simulations unfold

## Manage Your Gladiator

Play to your Gladiator's strengths or recognize the weakness in your opponent and tailor your game plan to maximize the chances of a potential win.&#x20;

Before a simulated fight you have the chance to set how the Gladiator fights through a simple slider interface.&#x20;

&#x20;                                              <mark style="color:blue;">Defensive</mark> <mark style="color:yellow;"><--></mark> <mark style="color:red;">Aggressive</mark>

&#x20;                                            <mark style="color:red;">Short Fight</mark> <mark style="color:yellow;"><--></mark> <mark style="color:blue;">Long Fight</mark>

&#x20;                                                  <mark style="color:blue;">Evasive</mark> <mark style="color:yellow;"><--></mark> <mark style="color:red;">Brawler</mark>

These simple commands adjust things like the attack frequency, trying to overwhelm your opponent with a flurry of blows, or play more defensively and look for openings.&#x20;

As endurance is also a factor in combat, Gladiators can try to use as much space in the fighting arena either to keep their distance with long weapons or as a strategy to tire their opponent.&#x20;

We think this intuitive, fun system will increase the depth and potential tactical gameplay for our simulated arena fights.&#x20;

&#x20;
