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Halls of Olympia 2024

On this page
  • Overview
  • Round 1
  • Round 2
  1. Gladiatorial Combat
  2. Combat Overview
  3. Simulated Fight

Example Combat Turn

Overview

This section describes the calculations of an example combat turn and how winners and losers are generated in our simulated combat encounters.

Each round a number between 1-100 will be generated and the appropriate attribute will be added. Scores are then compared to determine their success or failure and then resolved.

Gladiator 1 enters the arena

Initiative 10 Health 100 Attack 20 Defense 40 Damage 5

Gladiator 2 enters the arena

Initiative 20 Health 100 Attack 10 Defense 20 Damage 8

Round 1

Initiative Round 1

Gladiator 1 rolls 58 (add his initiative score of 10) = 68 initiative Gladiator 2 rolls 53 (add his initiative score of 20) = 73 initiative

Gladiator 2 goes first this turn

Combat Round 1

Gladiator 2 goes first due to higher initiative

Gladiator 2 rolls 39 (add his attack of 10) = 49 Gladiator 1 rolls 76 (add his defense of 40) = 116

Gladiator 1 blocks Gladiator 2's attack - no damage is done to Gladiator 1

----------------------------------------------------

Gladiator 1 rolls 41 (add his attack of 20) = 61 Gladiator 2 roll 39 (add his defense of 20) = 59

Gladiator 1 hits Gladiator 2 for 5 damage

End of Combat Round 1

Gladiator 1 health 100 Gladiator 2 Health 95

Round 2

Initiative Round 2

Gladiator 1 rolls 84 (add his initiative score of 10) =94 initiative Gladiator 2 rolls 28 (add his initiative score of 20) = 48 initiative

Gladiator 1 goes first this turn

Combat Round 2

Gladiator 1 goes first due to higher initiative

Gladiator 1 rolls 67 (add his attack of 20) = 87 Gladiator 2 rolls 12 (add his defense of 20) = 32

Gladiator 1 hits Gladiator 2 for 5 damage

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Gladiator 2 rolls 71 (add his attack of 10) = 81 Gladiator 1 roll 40 (add his defense of 40) = 80

Gladiator 2 hits Gladiator 1 for 8 damage

End of Combat Round 2

Gladiator 1 health 92 Gladiator 2 Health 90

This continues until one persons health reaches zero or below

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Last updated 1 year ago

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